Enterprise 2.0: A Must in a Dog-Eat-Dog World
In response to the prediction that the pervasiveness of information technology would level the playing field within an industry, Andrew McAfee and Erik Brynjolfsson write that just the opposite happened. “The reason: Even with IT, both innovation and replication require a combination of leadership and insight from executives.”
Insight. The act or outcome of grasping the inward or hidden nature of things. What is more hidden than ideas that have no place to go? Great improvements that are never made because they are never voiced? Missed opportunities for synergy because employees barricade themselves in their own silos?
Enter Enterprise 2.0. The term may seem like an overhyped media darling, but the promise is real say Enterprise 2.0 advocates, such as Harvard Business School Associate Professor McAfee, who coined the term. One of the most important changes Enterprise 2.0 will enable, he says, is greater ability for companies to innovate. And anyone working in the cutthroat landscape of today’s corporate America knows that the need to innovate is a pressing one. In the article referenced above, “Dog Eat Dog,” McAfee and Brynjolfsson write, “Competition is constant, fierce and characterized by only temporary advantage, fueled by the ease with which software makers and other high-tech companies can copy and distribute new products and services.” This “brutal competitive cycle,” first applied to high-tech industries, now increasingly is true for the entire U.S. economy, especially in industries that buy the most software and computer hardware.

